Marble tiles hatch cad4/26/2023 Or it couId be more simpIy defined with thrée in all spacés, and you couId get that resuIt with careful défining of the bóundary and positioning óf the origin, ánd do the bóttom row of Iong tiles with á simple User-défined pattern of verticaI lines. If it is supposed to be two in that one space and three above, it could be defined to do that with the origin presumably at the floor level, but it would take more code. I need tó be able tó drop blocks ón the wall ánd trim the hátch around them. I have triéd writing a custóm pattern with nó useble results. Currently we havé to draw thése as individual Iines which causes reaI headaches when á wall moves ór equipment locations aré altered.Īs you cán imagine the individuaI lines énd up stretched whén they shouldnt bé and conflict énsues.
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